![]() ![]() ![]() Everything else should be spent on your skellies.Ģ: Use your skills. That means that on the curses tree you get only decrep and the prereqs of it before fighting diablo. Max RS first, SM after that and put points only into skills you need right now. Roughly 2/3 of all people that asked this question just put their points in random skills and then wonder why it doesn't work. Q: I get pwnd by normal Diablo! What gives?Ī: Here are some thoughts that might help you:ġ: Follow the skill progression. Either way, minions in their current form could definitely use a little extra help, or at least some more inventive abilities and passives for creating them.This is from the 'fishymancer' guide, one of the best summoner necromancer guides I have ever found source:įinally, the one most frequently asked question, once again because I get asked this all the time: My current build uses Howl From Below, the amazing gloves that create kamikaze skeletons, and sending them sprinting off to explode against enemies feels more like what a minion-summoning Necromancer should be, rather than worrying about minion health and unit cap. But minions should feel disposable-why can't I have a giant horde of weak skeletons? Or some kind of spawn ability where I whack down a bone pile and it just keeps making new ones? ![]() You're often pushing against enemies above your level in higher difficulties, and maybe that's what has such a detrimental effect on your minions' effectiveness. ![]() If I had to make an educated guess, I'd say that the issue is partly to do with scaling. Howl From Below is good at making minions feel more disposable (Image credit: Blizzard)ĭon't get me wrong I love my minions, I'm just sad to discover that you have to give up so much to make them feel viable in the endgame. ![]()
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